… other than public embarrassment
Thursday was the Start Up Zone’s 3rd anniversary and/or demo day and I volunteered to get up and do a demo.
I used this event to kick off a possible collaboration between myself and Pam Boutillier (Zoopothecary) on a new storybook app for iPad. To add some evidence of our collaboration I decided to give myself an added challenge to see what I could develop in an afternoon with some old bits and pieces of Gamekit code I had from an earlier project. There is nothing like a hard public deadline to give you some focus. It was the most fun I have had in sometime.
There are some common sense rules regarding any kind of presentation, demo or product introduction. Make sure the app or product works, create and practice your slides long before hand, and rule out any issues that will inevitably come up with the projector. I only did one of these – I grabbed a dongle for my iPad and made sure that we could easily switch between a Powerbook and my iPad.
Pam forwarded me some of her wonderful art and accompanying story late Tuesday (4am Wednesday) and I set to work early Wednesday afternoon. I sketched some basic wireframes as a guide, opened Sketch to create some high res pdf assets to import to Xcode, and got to work trying to tie together 4 simple screens. I spent most of my time having fun with adding some physics to the main menu animation, after which I somewhat successfully tied the 4 screens together, dealt with all the red bugs, and ignored the warnings. The only problem was that I couldn’t test on a device. My iPad was updated to the latest version of iOS, while I hadn’t updated Xcode for a couple updates. Updating Xcode always has the potential to add problems so I delay updating as long as possible.
On Thursday late morning, mere hours before the event I took the chance of updating Xcode, an update which took over 2 hours.
Luckily the update didn’t break anything, and the app loaded and launched without a hitch.
When I was told Startup Zone was having a demo day I was expecting a somewhat relaxed affair where we all gathered around to share what we were working on with a few guests. Not so different from team meetings in the past. Instead, the fishbowl was packed with far too many people to make an introvert like myself feel comfortable, so I stayed in the sidelines during most of the events networking and demo and pitches preamble.
Demo done, without any embarrassing crashes or glitches, I then slid to the back of the room, where I could stand in obscurity to hear what others were working on.